There is also a trading contract to be signed with a trading company in every chosen region if Player’s company publishes a game itself. Examples of characteristics: size, population (divided on three categories: young, teen, mature), likes (1-2 genres, consoles and themes for every population category), dislikes (same as likes but dislikes).Īt the predevelopment stage regions to release the game can be chosen just like target audience (but more than one can be chosen). Characteristics can change theirselves from time to time. Regions: - the whole planet is divided on regions with specific characteristics which affect which genres, consoles and themes are popular there or not. High prices with bad games is bad, but if you make a hit game with a high price it wouldn’t make any difference, or sell even better.Ĭustomizable Box: - Customize the box for a game with a description,pre-existing pictures and an amazing cover. Prices: - You can set your own prices for your games. There’s a chance to get caught and lose Hype and fans. You can, for example, just spy them or ruin there game. Real Sabotage: - You can sabotage other companies and you are able to choose how. Top 10: - There’s a semiannual top 10 of hit games and you can see details about it. More Genres: - Genres like Puzzle, Shooter and Platform.Ĭustomizable Office: - You can customize your office with different things… you can buy things in a shop and it would add that in your office. Making a game for the grPhone would be completely different then making a game for the PC. If you do this, you will gain Hype.ĭifferent Experiences: - You experience different types of things with different platforms. You’re still able to publish it if it’s done with everything. (if the game is not good so fans will ‘abandon’ you even more than generally)Īlpha & Beta: - You can publish a game in it’s Alpha or Beta phase. Pre Order: - after you announce on the development of game, you can put it up as a pre order. This can make you loss fans.įourth Stage Company: - Can buy more studios and become publisher. Will exist a Haloween mod, a christmas mod, and other mods too.Ĭontribution: - Have the option to get contributions from your fans and get some games of yours on kind of Humble Bundle. Mod Support: It will have a Mod shop (free). Other Companys: The game will have “imaginary” companies. The quantity of Hype will depend of the quality of your factory. A Boost recharge time is 100 seconds after a game is produced. Each factory you have, you can do “boosts” on your game. It will be at a random time.įactories: The Factory is a lab-like room where you can make researchs. Games on your console: The people will make a game on your console. If the dev cost is 80k, for example, you will gain 10% of the money when anyone makes a game on your console (check next) and will gain fix 80k of money. When the license cost is 80k, sometimes you will gain 80k of money. Whenever the company would create a console in normal game, it will show the following message: "Hello, Boss! We spent months planning the new _ (Console’s Name)! You autorize us to create that? We pay _ (Random millions) to make you change your mind.Īdvanced Create Console Option: The creator will have all the parts of the game consoles, and you will create license and dev cost of that game. If you buy a company, you will gain 50% discount on each console of that company Developer Cost and License Cost. He is at sale for _ (Price) You want to buy it? (Note if you buy, you will need to pay the sale price). It was a good company, but her recent games was bad and much expensive, so the _ bankrupted. When the game “Game Dev Tycoon 2” is released, the Greenheart will have ideas for the game.īuy Company: The following message will sometimes go up: "The company _ go bankrupt.
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